Spore Creatures is more then collecting body parts and designing creatures. Having to carefully consider your choices in terms of what each body part brings to your creature (e.g., more powerful) makes the creation process even more entertaining. There are endless possibilities with the Creature Creator, and these are really only limited by your imagination. You also have a basic paint feature which allows you to change the colour scheme of your creature. You than simply drag the different body parts to the desired location and make any neccessary adjustments (you can change the size of the parts aswell as rotating them). Using the stylus, you simply select different categories of body parts (e.g., arms) and then select the arm set of your choice. The creature creator part of Spore Creatures is intuitive and easy to use. That way, you can load up the most suitable creature depending on your situation in the game and what you need to do. It is a good idea to create a number of different creatures with various strengths or magic powers. The game also allows you to save a number of creatures which allows you to load them up as you desire. Throughout the game you will find nests which act as a respawning points if you die, and more importantly the nest is where you can make changes to your creature. Making friends with other creatures is an important part of the game as you can tell two creatures to follow you around, which is a bonus in battle as they will help you take on the enemy. You could also choose to make your creature incredibly social, making it easier to make friends. For instance, you could create a creature that is extremely strong which makes defeating enemies much easier. With the ability to create a creature in whichever way you like, it becomes a bit of a strategy in terms of creature design. Some parts increase your attack strength, some increase defence, some increase your social level (making it easier to socialise), whilst others still give you special abilities such as being able to walk on lava or enter deep water. The amount of points used up by a body part will largely depend on how useful that part is. Each body part has a different number of body points in which it uses up. As you level up, you will gain more ‘body points’ which allows you to use more body parts on your creature. Spore Creatures makes use of an RPG-like system where you level up as you gain more experience points, which is achieved by collecting parts, being social, and completing objectives. It is a useful tool for discovering different aspects of the game. The Sporepedia also offers information on each of the creatures, the different planets in the game, and lots more. Pausing the game and entering the Sporepedia will give you a run down of what creatures you have discovered as well as which parts you have collected. Each creature you encounter in the game is collectible in the sense that you can collect each one of the body parts that makes up that specific creature. Completing certain objectives and defeating enemies will also award you more body parts. You will collect eyes, mouths, bodies, legs, arms, tails and more throughout the game. There are hundreds of parts in all, and each has its own unique attributes. Collecting these parts is the key to progressing through the game. As you begin to explore the first planet, you will stumble across other creature parts. This sequence builds the plot of the game in which you will need to help Oogie track down the mysterious spaceship to help the little critter that was taken away.īeing such a simple organism works against Oogie, so he will need the power of evolution to become a stronger, faster, and more social creature. Before long, a strange ship is seen which descends toward the surface beaming up another creature. You start the game on your first planet as a small, basic creature called Oogie. It would be naive to expect a straight port of a game, which is just so big, but the developers have done a good job of making the Spore experience feel natural on the DS. The DS iteration of the game is certainly a toned down version of that on the PC, but it still offers the player the chance to let their creativity run wild as they play God to a galaxy filled with strange, exotic creatures.Īfter spending many hours with Spore Creatures, I was glad that the DS version remained pretty true to the much larger and more involved PC version. The brainchild of Sim’s inventor Will Wright, Spore involves created an entire universe starting with simple, organisms that evolve into more complex creatures capable of social relationships and what not. The big buzz in gaming right now is recently released sim game Spore.
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